public abstract class GralGraphicTimeOrder extends TimeOrder
TimeOrder.executeOrder()
should be overridden with the functionality which should be executed
in the graphic thread before the system's dispatching routine starts.Modifier and Type | Field and Description |
---|---|
static java.lang.String |
version
Version and history.
|
dbgctWindup, timeExecution, timeExecutionLatest
ctConsumed, dateCreation, orderId, stateOfEvent
Modifier | Constructor and Description |
---|---|
protected |
GralGraphicTimeOrder(java.lang.String name)
Super constructor for all graphic time orders.
|
Modifier and Type | Method and Description |
---|---|
void |
activate()
Activates the graphic order to execute immediately as next call in the graphic thread.
|
awaitExecution, doExecute, executeOrder, getCtDone, getStateInfo, toString
activate, activateAt, activateAt, deactivate, doTimeElapsed, timeExecution, timeExecutionLatest, timeToExecution, used
consumed, dateCreation, evDst, getDst, getDstThread, hasDst, isOccupied, occupy, occupy, occupy, occupyRecall, occupyRecall, occupyRecall, occupyRecall, relinquish, removeFromQueue, sendEvent, setDst, setOrderId, XXXdonotRelinquish
public static final java.lang.String version
GralDispatchCallbackWorker
#addToGraphicThread(GralGraphicThread, int)
:
For time saving: If an instance is added already and its new execution time
is up to 5 ms later, nothing is done. It saves time for more as one call of this routine
in a fast loop.
#bAdded
==true
but it wasn't added, Therefore on #addToGraphicThread(GralGraphicThread, int)
it is removed
from list and added newly. It is more save.
#removeFromQueue(GralGraphicThread)
. It is a better naming because it is removed from the queue
in the graphic thread. This class is only used in that queue.
TimeOrder.name
to identify, proper for debugging
#addToGraphicThread(GralGraphicThread, int)
and
#removeFromQueue(GralGraphicThread)
as thread-safe functions which
marks the instance as added (for delayed execution, for re-using).
protected GralGraphicTimeOrder(java.lang.String name)
private final GralGraphicTimeOrder repaintRequ = new GralGraphicTimeOrder("GralWidget.repaintRequ"){ QOverride public void executeOrder() { repaintGthread(); } QOverride public String toString(){ return name + ":" + GralWidget.this.name; } };
name
- The name is only used for showing in debugging.public void activate()